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NieR Automata v1.1a #20 — Again, Followup, Important

 

You just recalled all your scouts after the first sortie?

Impressions:

I really have to question what it is we’re even doing here at this point. There’s no mysteries left hanging in the air anymore. No plot threads really going on. The rebellion and the red girls are I guess still out there, but they don’t seem the least bit concerned with either the local robot on robot violence or the angsty boy going around destroying towers, let alone the giant tower that popped up out of nowhere and needs three switches pulled before it can be entered. Or, I don’t know, maybe they are. We haven’t checked in with them for weeks now because we’re faffing around with random NPCs and rehashing the tutorial boss fight. 

Are we supposed to care much about Pascal’s village? Pascal, possibly, but even they haven’t really been an important presence or character as much as a comic relief aside. And 9S is doing himself no favors with weeks on end now of nothing but slavering rage screaming about how much he cares about… you know… stuff in general… his platonic war girlfriend who kept stabbing him, and now he’s stabbing her, as revenge for her being stabbed by someone else. Stabbing is just how androids communicate, more or less. It certainly doesn’t feel like anything is progressing, except in the sense that there’s ‘only’ one more widget to blow up before it gets back to the final dungeon.

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