You know, it’d almost have been better had that dancing been CGI.
I’m out for brunch and then in airports for most of the rest of the day, and have zero intention to blog once I make it home. I’ll play catchup tomorrow.
Impressions:
This had more of Symphogear in its bones than I honestly expected. Specifically, the first five or so minutes of the first episode, of Kanade’s death sacrificing herself to save the true protagonist. Though since it took the entire episode to do so instead of the first five minutes, the pacing already compares poorly. As does the budget, though there were a few moments. It at least was mostly on actually punching, shooting lasers, and things exploding rather than dancing and posing, though the balance was probably only 60-40, and I’d expect that ratio to drop, not get better. But just being less boy band now is kind of promising. Then again, the magical girlfriend is some kind of interdimensional waif sister with a suicidal predilection for running at killer robots.
I do think that the last couple minutes of the episode are doing a lot of heavy lifting for the story, as to that point, it was corny at best, with the whole interdimensional killer robots as a broadcast idol concert being… weird. Then everything goes to hell, the dude gets impaled, and a monolith obliterates Shibuya, so I guess they didn’t pay for the tourism advertisement surcharge. And it’s still weird, I guess, because everybody was cheering on their imminent deaths, and I have zero expectation that they’re going to do some kind of fancy writing twist here, even to the level of something like Logos’s shadow war of evil wizards misusing kanji. A good episode? Eh. I wouldn’t be that positive about it, but aside from the hilariously awful, yet not CGI dancing, that it insisted was going to rock everybody’s worlds, decidedly average with a few potential points of promise when the promos really seemed to be indicating far less.