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Cat Butt Inc #10 — Extra CGI Snakes

 

Are all their spells just different CGI snakes?

Impressions:

Finally we get to something besides tests, even if it takes a third of the episode to get there, and it flubs the entire fight. The bad CGI is one thing, but good lord, the monologuing. The pointless monologuing. From literally everybody. Made worse by one of the baddies getting all slobbery over their supposed bonds. They’ve all just been sitting on the sidelines, my guy. What the hell are you talking about? One of them… ONE… attacked, before you showed up. Once. That’s all it takes to get you all bricked up on the power of friendship?

But the fight itself was also pretty poor, not even to the level of the episode 2 golem schtick. It’s basically a loop of one of the baddies saying “I’m gonna attack,” and then Claude says “Nuh uh.” Reset to zero. Every attack is some form of ugly CGI snake. Every counter is a random tornado. The especially dramatic ones have like two minutes in between the attack and counter. And even then, it only repeats I think three times? Maybe four? The preview for next week already looks worlds better, but as far as setup and establishing their threat level, some ugly CGI snakes and a whole mountain of monologuing ain’t it.  

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