In some rather interesting news Red Dunes Games, the UAE-based game publisher and developer, have announced a multi-year collaboration with ACQUIRE Corp., a notable Japanese games developer that has produced titles such as Akiba’s Trip, Class of Heroes, and Way of the Samurai.
As described in the press release the two companies will co-develop a slate of original IPs that blend world-class Japanese craftsmanship with bold, global creative vision, with one such project reportedly known as Black Finger JET which is in development for Windows PC with Kohachi Studio.
This is the first UAE–Japan collaboration of its kind in premium game development, and marks a new chapter in the evolving landscape of international games publishing. Here is what Sultan Darmaki, CEO and Creative Director of Red Dunes Games, had to say about this partnership:
“ACQUIRE is a legendary studio with a deep creative legacy, and we are honored to work with them to build the next wave of original games. This partnership is a reflection of our belief that the future of gaming lies in global collaboration, where stories cross borders, and innovation knows no region.”
Meanwhile Takuma Endo, CEO of ACQUIRE Corp, had this to say:
“As ACQUIRE, a studio that has long valued originality from Japan in game development, we are thrilled to have found a wonderful partner in Red Dunes Games and embark on a bold new global challenge together. We’ve always believed in the power of originality. Now, with Red Dunes, we’re building something truly international.”
The first wave of projects, codenamed Project Tremor, Project Umbra, and Project Shadowcar are already in development. Each title explores a distinct genre and vision: from city-shaking kaiju battles, to dark fantasy hunts, to a shadowy espionage thriller. All games will launch on PC and major consoles, with global releases, multilingual support, and world premieres planned at events such as Tokyo Game Show.
This collaboration is a cornerstone in Red Dunes Games’ long-term publishing and co-development vision, which combines original game creation with a global outlook, industry partnerships, and a commitment to diverse storytelling.