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Mechanical Arms #10 — Oops, All Worms

 

I guess at least there wasn’t as much yelling.

Impressions:

Seriously, here. What is going on with the direction and script of this show? There’s an especially bad scene change about ten minutes into the episode where they’re struggling over Alma, I’m gonna rip your arm off, etc, and then blip and the struggle ended not just off-screen but in the transition? The ad break? And the big bad is just the same flavor of worm as the purple one, but now they’re allies out of nowhere. Except not at all because he’s also mind controlling her? And also, the blue worm secretly has a backdoor into literally everything. This is the direction we’re going with here? The megalomaniacal genocidal racist was content to just chill all this time as he waited for his master plan of cosplaying in a bunker to come to fruition. And his big goal? Ultimate power. I don’t know which would be more concerning; if I wasn’t following this at all, or if I did indeed understand everything absolutely correctly.

Which leads us into the second half, after all the initial grunting and villainous speeches have finished, where we check in with the tertiary characters to see what they’re up to. Turns out, the answer was pretty much nothing. So again, we have the situation where the big bad is just kind of sitting around, patiently waiting for something to happen for about ten minutes while we’re being introduced to some random set of other characters and reminded that Team Rocket exists and will probably not in fact be doing anything. At least the protagonist had a softball sized hole shot through his gut, so he’s out of the picture for all of ten minutes. After all, who needs lungs. Slap a band-aid on him. He’ll be back on his feet by three minutes into the next episode. 

 

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